En Yi
65b04523ce
Update game rendering
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Internal Changelog:
- Port editor scene rendering improvements
- Make game scene ~640x480 for testing
2024-08-12 16:06:36 +08:00
En Yi
2bda67e917
Make player box a little smaller
2024-05-01 11:56:07 +08:00
En Yi
064341e2eb
Initial implementation of camera system
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Changelog:
- Implement effectively a PI controller
2023-10-08 12:13:03 +08:00
En Yi
e2bce62a9d
Update editor scene to be larger
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also prevent last row to be modified
2023-08-19 20:33:31 +08:00
En Yi
4d12a02f91
Tweak player's movement
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Changelog:
- Increase ground friction generally.
- Reduce friction when the player is moving on the ground. To compensate,
reduce player acceleration as well. Now, the player stops faster
without losing too much max speed.
2023-08-17 23:20:52 +08:00
En Yi
b980f16def
Add sprite info for arrows and bombs
2023-08-15 20:43:04 +08:00
En Yi
5dbe2cc4d0
Add struct for loading in a level pack
2023-08-13 15:02:20 +08:00
En Yi
0a76826c27
Modify player collision with water blocks
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Collision now handles different water level
2023-07-24 21:19:16 +08:00
En Yi
a63daa2f81
Adjust movement to be a little 'responsive'
2023-06-16 09:17:35 +08:00
En Yi
542c7cf57c
Add crouch sprite transition
2023-05-27 16:39:17 +08:00
En Yi
7b3685b792
Refactor for better separation of concern
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Changelog:
- Separate out engine-specific stuff vs game-specific stuff
2023-05-16 21:09:38 +08:00