HATPC/res
En Yi d2af974b29 Experiment with extern component mempool
Internal Changelog:
- Split assets from engine so that rres_packer do not need to implement
  mempools
- The idea is that mempool is incomplete and requires implementation of
  the mempool in scenes.
    - Components are usually game-specific, so this is the first step to
      decouple it from the engine.
2024-08-19 17:33:05 +08:00
..
.gitignore Add missing CMakeLists in res 2023-09-16 20:49:11 +08:00
CMakeLists.txt Experiment with extern component mempool 2024-08-19 17:33:05 +08:00
ldtk_repacker.py Add chest into ldtk packing 2024-08-15 11:08:56 +08:00
rres_packer.c Use unsigned int for rres Id as per the struct 2023-11-11 13:04:24 +08:00
testLevels.lvldata.zst Complete level data packing and loading 2023-09-28 16:10:20 +08:00
test_assets.info Replace level data will compressed version 2023-09-02 19:58:46 +08:00