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CMakeLists.txt
Experiment with extern component mempool
2024-08-19 17:33:05 +08:00
assets_loader.c
Add tilemap rendering from sprite
2024-05-09 21:07:15 +08:00
assets_loader.h
Integrate loading RRES data pack
2023-09-01 20:50:45 +08:00
assets_tag.h
Replace hardcoded scene values to enum
2024-07-07 16:48:55 +08:00
camera_systems.c
Add free-movement to camera in editor scene
2024-08-17 14:49:51 +08:00
constants.h
Increase engine limits
2024-08-15 11:00:16 +08:00
editor_scene.c
Experiment with timer-based transition
2024-08-19 14:24:22 +08:00
engine_impl.c
Experiment with extern component mempool
2024-08-19 17:33:05 +08:00
ent_impl.h
Remove asset argument from entity creation
2023-11-11 12:18:45 +08:00
game_scene.c
Implement basic level state management
2024-08-19 11:55:48 +08:00
game_systems.c
Experiment with timer-based transition
2024-08-19 14:24:22 +08:00
game_systems.h
Implement basic level state management
2024-08-19 11:55:48 +08:00
items_ent.c
Allow level end to be deleted
2024-08-19 14:24:33 +08:00
level_select_scene.c
Add placeholder images
2024-08-15 11:08:39 +08:00
menu_scene.c
Add placeholder images
2024-08-15 11:08:39 +08:00
player_ent.c
Adjust player swimming behaviour
2024-08-13 18:17:33 +08:00
scene_impl.h
Experiment with timer-based transition
2024-08-19 14:24:22 +08:00
scene_systems.c
Implement basic level state management
2024-08-19 11:55:48 +08:00
water_flow.c
Fix water filling rate
2024-08-13 18:17:52 +08:00
water_flow.h
Add water runner entity into game loop
2023-07-19 11:15:34 +08:00