HATPC/scenes
En Yi d3029316b7 Add spikes sprite support
Add tile rotation. This is kind of a temp solution, since any sprite
could use rotation. So, may need to extend this for general sprite
2023-08-16 21:21:55 +08:00
..
engine Add spikes sprite support 2023-08-16 21:21:55 +08:00
CMakeLists.txt Add game scene 2023-08-14 18:37:29 +08:00
assets_loader.c Add levelpack loading in asset loader 2023-08-14 15:40:48 +08:00
assets_loader.h Add assets loading from a file 2023-05-20 16:14:39 +08:00
constants.h Add sprite info for arrows and bombs 2023-08-15 20:43:04 +08:00
editor_scene.c Add spikes sprite support 2023-08-16 21:21:55 +08:00
ent_impl.h Add sprite loading from empty crates 2023-08-08 23:55:46 +08:00
game_scene.c Add Sandbox button in main program 2023-08-14 21:54:25 +08:00
game_systems.c Fix missing grid bound checking in game systems 2023-08-15 20:03:32 +08:00
game_systems.h Refactor out level tilemap initialisation 2023-08-14 13:51:20 +08:00
items_ent.c Add sprite info for all crates 2023-08-15 21:08:46 +08:00
menu_scene.c Fix mouse mode not activating buttons 2023-08-15 21:52:56 +08:00
player_ent.c Add shape factor to control upthrust and friction 2023-07-25 20:39:42 +08:00
scene_impl.h Add spikes sprite support 2023-08-16 21:21:55 +08:00
scene_systems.c Add spikes sprite support 2023-08-16 21:21:55 +08:00
water_flow.c Update water flow rendering logic 2023-07-26 23:16:50 +08:00
water_flow.h Add water runner entity into game loop 2023-07-19 11:15:34 +08:00