HATPC/scenes
En Yi e74f523b7f Handle arrow collision with tilemap
Changelog:
- Refactor function to change a tile type
- Destroy entities without bbox when OOB
- Add hitbox collision checking with tiles
- Add defense point on tiles
2023-06-28 22:19:20 +08:00
..
engine Add arrow spawning from crates 2023-06-27 22:11:14 +08:00
CMakeLists.txt Add assets loading from a file 2023-05-20 16:14:39 +08:00
assets_loader.c Implement player sprite info loading from file 2023-05-22 20:33:48 +08:00
assets_loader.h Add assets loading from a file 2023-05-20 16:14:39 +08:00
constants.h Adjust movement to be a little 'responsive' 2023-06-16 09:17:35 +08:00
editor_scene.c Handle arrow collision with tilemap 2023-06-28 22:19:20 +08:00
ent_impl.h Add arrow spawning from crates 2023-06-27 22:11:14 +08:00
game_systems.c Handle arrow collision with tilemap 2023-06-28 22:19:20 +08:00
game_systems.h Handle arrow collision with tilemap 2023-06-28 22:19:20 +08:00
items_ent.c Add arrow spawning from crates 2023-06-27 22:11:14 +08:00
menu_scene.c Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
player_ent.c Add activeness to ctransform 2023-06-26 20:42:32 +08:00
scene_impl.h Handle arrow collision with tilemap 2023-06-28 22:19:20 +08:00