Put back error messages
parent
a8cdfcace9
commit
516427980a
14
table.py
14
table.py
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@ -395,12 +395,12 @@ class Table:
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player_bid = self.players[self.current_player].make_decision(self.game_state, 0)
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player_bid = self.players[self.current_player].make_decision(self.game_state, 0)
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else:
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else:
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player_bid, msg = self.players[self.current_player].make_decision(self.game_state, 0, game_events)
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player_bid, msg = self.players[self.current_player].make_decision(self.game_state, 0, game_events)
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#if msg:
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if msg:
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#self.write_message(msg, delay_time=1, update_now=True)
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self.write_message(msg, delay_time=1, update_now=True)
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if player_bid < 0:
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if player_bid < 0:
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return False
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return False
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self.require_player_input = False
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self.require_player_input = False
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#self.write_message("", delay_time=0, update_now=False)
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self.write_message("", delay_time=0, update_now=False)
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if not self.terminal_play:
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if not self.terminal_play:
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self.calling_panel.visible = False
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self.calling_panel.visible = False
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self.update_table.emit()
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self.update_table.emit()
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@ -511,8 +511,8 @@ class Table:
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card = self.players[self.current_player].make_decision(self.game_state, 0)
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card = self.players[self.current_player].make_decision(self.game_state, 0)
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else:
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else:
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card, msg = self.players[self.current_player].make_decision(self.game_state, 0, game_events)
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card, msg = self.players[self.current_player].make_decision(self.game_state, 0, game_events)
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#if msg:
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if msg:
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# self.write_message(msg, delay_time=0, update_now=True)
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self.write_message(msg, delay_time=0, update_now=True)
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if not type(card) is cards.Card:
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if not type(card) is cards.Card:
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if card:
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if card:
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self.update_table.emit()
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self.update_table.emit()
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@ -532,8 +532,8 @@ class Table:
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card = self.players[self.current_player].make_decision(self.game_state, 1)
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card = self.players[self.current_player].make_decision(self.game_state, 1)
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else:
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else:
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card, msg = self.players[self.current_player].make_decision(self.game_state, 1, game_events)
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card, msg = self.players[self.current_player].make_decision(self.game_state, 1, game_events)
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#if msg:
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if msg:
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# self.write_message(msg, delay_time=0, update_now=False)
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self.write_message(msg, delay_time=0, update_now=False)
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if not type(card) is cards.Card:
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if not type(card) is cards.Card:
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if card:
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if card:
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self.update_table.emit()
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self.update_table.emit()
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