Commit Graph

533 Commits (f3defcf656d9792f526f940d07ffed155a44099b)
 

Author SHA1 Message Date
En Yi 41585f6938 Simplify edge velocity check
Internal Changelog:
- Use tile collision to determine which side has collided and perform
  the velocity zeroing, instead of separating out.
2024-09-02 21:58:11 +08:00
En Yi c8059300ac Fix freecam bug on game restart
Changelog:
- Lock player if freecam is active
2024-08-27 16:02:55 +08:00
En Yi e00e1ff8d2 Remove player on finish level 2024-08-27 15:49:21 +08:00
En Yi d3ea551024 Tweak engine config to allow web build
Internal Changelog:
- Reduce particles number
- Use webGL2
2024-08-27 15:49:05 +08:00
En Yi ca5c653b9d Test integrate tracy into scenes 2024-08-24 21:44:23 +08:00
En Yi b2beaea248 Experiment with Tracy profiler 2024-08-24 19:14:53 +08:00
En Yi ef04e4ce42 Fix name mistake in README 2024-08-24 15:45:33 +08:00
En Yi bbe3a22cc5 Replace ringbuffer with sc_queue
It is more flexible and uses less heap.
2024-08-24 15:30:32 +08:00
En Yi cb9508a4b6 Update README 2024-08-24 14:43:52 +08:00
En Yi 10d48c1d70 Allow optional inits for scene
Particle system and entity management are now optional during scene
init.
2024-08-24 14:42:11 +08:00
En Yi 8645bbd963 Use heaptrack for memory profiling on main 2024-08-24 14:41:10 +08:00
En Yi add592afd2 Refactor out entity removal function
This allows a singular entity removal method for the game
2024-08-24 12:43:49 +08:00
En Yi fb0f16d984 Add addr sanitisation for main game 2024-08-24 00:26:17 +08:00
En Yi 24b407fec2 Free level select scene on exit 2024-08-24 00:26:05 +08:00
En Yi 03a4240c6d Simplify and unify level restarting
Changelog:
- Add function to clear all game entities
- This functions is called in both editor and main game
2024-08-24 00:25:33 +08:00
En Yi 2fe3faf08f Update exit rendering 2024-08-24 00:23:17 +08:00
En Yi 16714159bb Tweak air point check depending on player stance 2024-08-21 16:28:41 +08:00
En Yi 9f496b4bee Tweak player's swimming hitbox and hurtbox 2024-08-21 16:26:16 +08:00
En Yi 34041a68bb Fix particle emitter not unloading on player death 2024-08-21 16:25:30 +08:00
En Yi 89176142b6 Readjust arrows and bombs spawning
Changelog:
- Make use of anchor point function
- Readjust offsets and anchor points of sprites
- Readjust hitboxes offset and sizes
2024-08-21 12:52:19 +08:00
En Yi d45937da6a Recenter player on ladders 2024-08-21 10:35:23 +08:00
En Yi f4167c6270 Add chest count in main game 2024-08-20 16:38:07 +08:00
En Yi bae17e8a87 Add level ending in main game 2024-08-20 14:52:26 +08:00
En Yi f208964e7f Fix rendering for finishing the level 2024-08-20 14:03:59 +08:00
En Yi 2be80ea6bf Add sprites for player finishing the stage
Also add cave exit sprite

They are all placeholder for now.
2024-08-20 14:03:41 +08:00
En Yi bf655daf8d Add mempool macros to simplify definition 2024-08-19 20:29:49 +08:00
En Yi 056b50c431 Separate out component memory pools definition
Changelog:
- Refactor the EC header files to put struct in more sensible locations:
    - Sprite and Particle Emitter + Configs are now assets, as they
      should be
    - Components type are now unsigned int, thus it is not sensitive to
      any component enums
    - Components enums are now pure index store. There are two sets of
      components: Basic for engine use, Extended for game-specific ones
- Component memory pools are now defined on outside of engine. Majority
  of the components will be game-specific, so it should be on the game
  to define the components and the mempools for all of them.
2024-08-19 18:26:08 +08:00
En Yi d2af974b29 Experiment with extern component mempool
Internal Changelog:
- Split assets from engine so that rres_packer do not need to implement
  mempools
- The idea is that mempool is incomplete and requires implementation of
  the mempool in scenes.
    - Components are usually game-specific, so this is the first step to
      decouple it from the engine.
2024-08-19 17:33:05 +08:00
En Yi e4b5695a15 Allow level end to be deleted 2024-08-19 14:24:33 +08:00
En Yi e37e89505a Experiment with timer-based transition 2024-08-19 14:24:22 +08:00
En Yi 019f39f84c Implement basic level state management
Internal Changelog:
- Remove spawn position for entity
    - Not used. If spawning is needed, use a spawning entity
- Put in state machine callback function
    - Player spawning system is part of callback function
    - Remove player spawning system
- Incorporate state transition in systems
2024-08-19 11:55:48 +08:00
En Yi f6f6d54ecf Put back the air meter
Render it on the game canvas layer
2024-08-17 20:37:20 +08:00
En Yi c20401c457 Rework free camera toggling behaviour for editor
Changelog:
- Reorder render layers
- Seperate out player related actions from others
- Add indication for free camera mode
2024-08-17 16:59:50 +08:00
En Yi acb1b7858c Add lookahead feature into main game 2024-08-17 14:59:17 +08:00
En Yi 90bbad09ae Add free-movement to camera in editor scene 2024-08-17 14:49:51 +08:00
En Yi 5d8385f9ff Refactor camera update system 2024-08-17 14:10:59 +08:00
En Yi 9fdb8296ff Add key to toggle player movement
This key will be used for looking ahead
2024-08-17 13:58:06 +08:00
En Yi e762f62f40 Decouple player dead and respawn system 2024-08-15 11:55:22 +08:00
En Yi 2461244f6b Add chest into ldtk packing 2024-08-15 11:08:56 +08:00
En Yi 9410075207 Add placeholder images 2024-08-15 11:08:39 +08:00
En Yi c1207ec5b4 Properly reset a level scene 2024-08-15 11:08:20 +08:00
En Yi 13d8aafec3 Increase engine limits 2024-08-15 11:00:16 +08:00
En Yi 259fa114ca Fix water filling rate 2024-08-13 18:17:52 +08:00
En Yi c3924c862b Adjust player swimming behaviour
Internal Changelog:
- Slightly increase upthrust
- Slightly reduce air time
2024-08-13 18:17:33 +08:00
En Yi 979533092e Update main game render 2024-08-13 15:34:31 +08:00
En Yi 639aed69db Reposition level select UI 2024-08-13 15:33:38 +08:00
En Yi 0e9ba5795c Center menu screen 2024-08-13 15:33:18 +08:00
En Yi 65b04523ce Update game rendering
Internal Changelog:
- Port editor scene rendering improvements
- Make game scene ~640x480 for testing
2024-08-12 16:06:36 +08:00
En Yi 9f6c37c1fd Fix bubbling particles issue out-of-water 2024-08-11 15:50:11 +08:00
En Yi 5d1784dad8 Attempt to fix BG scrolling 2024-08-10 17:45:09 +08:00